New High Performing Teams Simulation Game from Bioteams Ken Thompson
You have two big challenges as team manager:
Firstly you need to get all your new team members committed and competent as high-performing team leaders and members. However you need to take into account that a couple of them competed with you for the manager job and at least one other has some "previous" with you!
Secondly you must quickly conduct a team healthcheck on the processes and practices which the team are following (or not) and fix the biggest problems and plug the widest gaps. You must be very careful to introduce any process changes in a sensible sequence or you may overwhelm your new team colleagues.
There are some interesting real-world dependencies built into the game. For example, the more you get your team members on board the easier it will be to bring process change to the team. Similarly the better your team's processes and practices the easier it will be to get your team members on board!
A typical game scenario is up to 18-20 delegates working in 3-4 teams over an afternoon. The game's backstory is normally customised in a one hour meeting with the sponsor a week or so before the game runs.
The game concludes with the delegates applying the HPT approach to their own teams using the templates and checklists from the simulation.
The simulation can be provided as a part of a turnkey event for organisations complete with facilitation and all briefing materials.
Alternatively professional service firms can license and white-label the game for use with their own clients
Click here for a 1-page factsheet on the High Performing Teams Simulation.
Click here to access a mini demo of CHAPTER which allows you to run the simulation for 2 of the 9 weeks. Click on Albert's thumb image to see his profile which will give you clues on his attitude to you, the team and its strengths and weaknesses. Select Interventions for Albert and also for the whole teams processes and practices.
About Ken ThompsonKen Thompson delivers keynote conference speeches, workshop facilitation and in-house consultancy in four key business areas:
- Creating High Performing Teams in enterprises including Virtual and Mobile Teams (based on the Bioteams Book)
- Establishing effective Collaborative Business Networks enabling companies to co-operate effectively in areas such as sales and product development (based on the book - The Networked Enterprise)
- How to use the latest social media technologies including blogging and online communities to promote enterprises, brand, organisation or event
- Development of graphical on-line interactive Business Games, Dashboards and What-if Simulators for organisations to support Performance Improvement, Strategy Development and Executive Team Development.
Bioteams Books Reviews
The term cyborg is used to designate an organism which is a mixture of organic and synthetic parts so designed to enhance its abilities via technology. William Mitchell a professor at MIT Media Lab believes that through our mobile devices we are all becoming mobile cyborgs and its for the better. In his book Me++: The Cyborg Self and the Networked City which he discusses in an interview with James Harkin Mitchell describes how the new communications technologies have overlaid our city spaces with central nervous systems connecting us into the wireless ether via our mobile devices which act as umbilical cords to anchor us into the information society's digital infrastructure.