Ant communications: experience them through a simulator
Ant communications are very different from the communications we typically experience in our organizational teams. In fact they are so different that to really understand them you have to try and find some way to experience them. Here is one way!
Ants predominantly use Pheromones (chemical signals) to communicate – for more on this see The perfect mobile messaging system: pheromone signals.
A tool for helping us experience an ants-eye view of team communications is a neat little simulation game from forgefx, a San Francisco-based interactive 3D simulation and visualization company, which allows us to run a simulation of the actions and interactions of two adjacent ant colonies.
I suggest you run through the simulation three times and note the main differences between ant communications and our normal team or group communications.
The first time run through without intervening.
The second time drastically increase the number of ants in one of the two colonies.
The third time move the rocks between the ants and their food sources and see what happens.
Now compare your notes with the first 6 principles of the bioteams manifesto.
Any surprises? Drop me a comment!
To activate the simulation click here
Bioteams Books Reviews
The term cyborg is used to designate an organism which is a mixture of organic and synthetic parts so designed to enhance its abilities via technology. William Mitchell a professor at MIT Media Lab believes that through our mobile devices we are all becoming mobile cyborgs and its for the better. In his book Me++: The Cyborg Self and the Networked City which he discusses in an interview with James Harkin Mitchell describes how the new communications technologies have overlaid our city spaces with central nervous systems connecting us into the wireless ether via our mobile devices which act as umbilical cords to anchor us into the information society's digital infrastructure.